102 lines
No EOL
3.4 KiB
HTML
102 lines
No EOL
3.4 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<meta charset="utf-8">
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<title>piano</title>
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<h1>piano</h1>
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<p>play music with your computer keyboard! currently only works on desktop and with a qwerty keyboard.</p>
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<p>
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<label for="select-note-layout">note layout:</label>
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<select name="select-note-layout" id="select-note-layout">
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<option value="isomorphic-2-1" selected>isomorphic 2,1</option>
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<option value="isomorphic-5-2">isomorphic 5,2</option>
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<option value="classic">classic piano</option>
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</select>
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</p>
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<!-- <p>
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<textarea id="input"></textarea>
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</p> -->
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<h2>notes held</h2>
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<div id="notes-held"></div>
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<script>
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// const inputArea = document.querySelector('#input');
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const notesDiv = document.querySelector('#notes-held');
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const ctx = new AudioContext;
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const playing = {};
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let tone = {};
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addEventListener('keydown', onKeydown);
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addEventListener('keyup', onKeyup);
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useIsomorphic(2, 1);
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// arrange notes like on a piano. the second and fourth rows are each a major scale, but the first and third rows have gaps.
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function usePianoKeys() {
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tone = {};
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("zsxdcvgbhnjm,l.;/q2w3e4rt6y7ui9o0p-[]"
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.split('')
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.map((key, i) => {
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tone[key] = 440 * 2 ** ((i - 20)/12);
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})
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);
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}
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// arrange notes "isomorphically", meaning that transposing chords in frequency space is done by transposing points in regular space.
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//
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// default: 5, 2. this creates a pleasing "diagonal" layout where octaves can be reached by moving two keys sideways and one key up (5+5+2=12).
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// the downside of this is that some notes are not reachable unless you have five rows assigned (maybe I can capture the F1-F12 keys somehow?)
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//
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// alternative: 2, 1. this is "more like a piano" except that there are no empty spaces (no "gaps" where a black key should be).
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// this is probably better for playing sheet music but it does suck that common chords are much farther apart. also on a four-row keyboard every note appears twice.
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// a neat side effect of this is that an octave is exactly 6 column steps, the same as the distance between "a" and "j", which means when your hands are in home row
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// position, they are exactly one octave apart.
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function useIsomorphic(stepX = 5, stepY = 2) {
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const rows = [
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"1234567890-=",
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"qwertyuiop[]",
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"asdfghjkl;'",
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"zxcvbnm,./",
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];
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tone = {};
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rows.map((row, y) => {
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row.split('').map((key, x) => {
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const semitone = Math.floor(x * stepX + y * stepY - 28);
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tone[key] = 440 * 2 ** (semitone / 12);
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})
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});
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}
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function onKeydown(ev) {
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ev.preventDefault();
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let key = ev.key;
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if (key == ' ') key = 'Space';
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if (!tone[key]) return;
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if (playing[key]) return;
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const gain = new GainNode(ctx, { gain: 2 ** -5 });
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const oscillator = new OscillatorNode(ctx, { type: 'square', frequency: tone[key] });
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gain.connect(ctx.destination);
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oscillator.connect(gain);
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oscillator.start();
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playing[key] = { gain, oscillator };
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showNotes();
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}
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function onKeyup(ev) {
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ev.preventDefault();
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let key = ev.key;
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if (key == ' ') key = 'Space';
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if (!playing[key]) return;
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const { gain, oscillator } = playing[key];
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oscillator.stop();
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oscillator.disconnect();
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gain.disconnect();
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playing[key] = undefined;
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showNotes();
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}
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function showNotes() {
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notesDiv.innerText = Object.keys(playing).filter((key) => playing[key]).join(' ');
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}
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</script> |